I continue on from the bandit-ridden tower after my fantastic display of bandit-ownage in the previous entry and arrive at Bleak Falls Barrow. As I’m climbing some stairs to reach the entrance I spot some more bandits hanging out at the top. I drop into crouch mode! They know that I’m here, but thankfully they don’t know where I am, even though I’m climbing right up the center of a wide, open staircase. My sneak skill increases by a point and soon enough they notice me and it’s into battle!
I’m getting better at this bandit thing. These guys seem pathetic compared to me. I don’t even have to try that hard! The first one drops like a fly. Then the second. Then the third. I’m barely even damaged. Someone needs to invest some time and some gold into training these bandits on how to be proper bandits. It was like fighting blind mudcrabs with their hands tied behind their back. Quite simple. I carry on up to the entrance of the Barrow, and I realise how grand this place is! I look up and I have to strain my neck to see the top. Boziik looks like an ant compared to the entrance. I open the giant door and enter Bleak Falls Barrow. (more…)
Basically, this is a play-through of the PC game The Elder Scrolls V: Skyrim, but in a non-linear fashion. I am playing the game as if I was an average Nord, kind of like an NPC (Non Player Character) being thrown into the position of the Dragonborn, and I’m acting and reacting like a normal Nord would.
Yesterday I delivered a sword forged by the blacksmith, Adrianne Avenicci to the steward up at Dragonsreach as a gift for Jarl Balguuf. This somehow led to a conversation about some dragons returning and I seem to have agreed to trek to Bleak Falls Barrow. I don’t remember how this happened, but it did, and today I begin the journey there, not far from Riverwood.
Rising early on day ten, I think to myself that I really have been back to Riverwood way too many times. The divines must have some stupid, crazy plan for that sorry little town without a smelter. It seems that today’s quest is the biggest and most important one yet. Hopefully, if I succeed in this quest, it will lead to a long, prosperous relationship between me and the Jarl of Whiterun. He’s quite a beast of a nord, too, so it’d be a good idea to do this quest right. I head downstairs into the common room of The Bannered Mare and sit next to the fire. I munch on some bread for breakfast, catch the latest goss from Hulda and head off on my way to Bleak Falls Barrow.
Consulting my map, I realise that I can cut off a large chunk of the journey if I take a shortcut through the woods! It could potentially be dangerous, as no one really knows what kinds of evil beasts lurk in the woods of Skyrim. Actually, I do know what kind of evil beasts lurk in the woods of Skyrim because I’ve played the game a lot. Boziik doesn’t have a clue, though. Regardless of this, as I begin, the journey is peaceful, and thankfully I haven’t run into anything scary like an evil, crazed, armoured, manic Khajiit bandit yet. (more…)